Dungeon Twister
Over the weekend I played a couple of games of Dungeon Twister with my 13-year old son. This is a new game from Asmodee. The base set is a two-player game with planned expansions to add additional pieces and rules for more players.
So far I'm pretty impressed with this game. The game is played on a series of randomly placed 8 square tiles that represent rooms in a dungeon. Players try and move their characters from one side of the map to the other passing through the other player's team along the way. There are items to collect along the way which give temporary power-ups to whatever character is carrying it.
The coolest thing about the game is how all the pieces interact with one another. Some characters are fast; others are strong. Some characters have magic; some can heal; some can go places that the others can't. Players also have hands of cards which they play to determine how many actions they can take on their turn. A big part of the game is choosing when to use your high action cards and when to save them. The cards also boost combat, similar to the way the cards are used in Lord of the Rings: The Confrontation.
I'll probably play this a few more times before writing a real review but so far it's looking pretty good. And any game that my son asks to play twice in the same day is a good one in my book.
Over the weekend I played a couple of games of Dungeon Twister with my 13-year old son. This is a new game from Asmodee. The base set is a two-player game with planned expansions to add additional pieces and rules for more players.So far I'm pretty impressed with this game. The game is played on a series of randomly placed 8 square tiles that represent rooms in a dungeon. Players try and move their characters from one side of the map to the other passing through the other player's team along the way. There are items to collect along the way which give temporary power-ups to whatever character is carrying it.
The coolest thing about the game is how all the pieces interact with one another. Some characters are fast; others are strong. Some characters have magic; some can heal; some can go places that the others can't. Players also have hands of cards which they play to determine how many actions they can take on their turn. A big part of the game is choosing when to use your high action cards and when to save them. The cards also boost combat, similar to the way the cards are used in Lord of the Rings: The Confrontation.
I'll probably play this a few more times before writing a real review but so far it's looking pretty good. And any game that my son asks to play twice in the same day is a good one in my book.
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