Yep. Another Game Night Post
Considering that a large number of our regulars are on vacation, we had a pretty decent turnout last night. We even had a couple of newcomers! Glad to meet you. Hope you come back next week!
Some of us opened up the night with a nice quick game of Liar's Dice. I think I probably used up all of my luck for the next century because I quite simply could do no wrong in this game. I knocked out all challengers without losing a single die. I'm still not quite sure how I pulled that off but repeatedly rolling four out of five matching dice might have had something to do with it. Nice way to start the night!
|Meanwhile several of our group played a game of Martin Wallace's new game, Perikles. I have yet to play this game myself. I hear it's pretty good though. It's not all that common to find a game that's about both warfare and electioneering. It seems to run just a little long for my taste but I'll have to play it before I form any meaningful opinion.|
|Next up for me was a five player game of Vinci. Vinci is one of those classic games that everyone should play at least once. It's a game about the rise and fall of civilizations in Europe. Each player controls a civilization which expands from turn to turn until it eventually grows too large to maintain and falls into decline. The player then assumes control of a new emerging civilization and the process repeats itself. With each player controlling a different civilization, players must struggle for territories which grant victory points at the end of each turn. This game is not without its flaws. With five players there can be a fair amount of down time and this tends to lead to a fair amount of kibitzing and colluding as other players try to help the current player find the best move (read: find the move that benefits them the most). The public running total of victory points also tends to result in a bit of meta-gaming. In this game, being the leader can be a serious liability because it paints a great big target on you. But if you don't mind a little downtime and meta-gaming (which could actually be considered one of its charms), I think you'll find that its flaws are more than offset by its virtues: deep strategy, high replayability, and total lack of luck in the combat system. This is a very elegant game that I really can't recommend too highly. I managed to win last night but just barely. I hung back in second place, put my last civ in decline at just the right time and sprinted over the finish line one point ahead of my next closest competitor. I think that may be my first win at this game, at least against seasoned gamers.|
The final game for me was Doppelkopf. I'm still trying to get a handle on the rather complex rules but I think I'm slowly getting better. Of course you'd never know it from looking at my score. For most of the game I was firmly in the cellar and it was only by virtue of a couple of very lucky hands that I managed to scrap back up to second place before we quit for the night.
Meanwhile others in our group played Tichu a few times and another group played Bohnanza: everybody's favorite game about bean farming.
Come join us next week!