Monday, August 16, 2010

Tichu Has Been Submitted!

Tichu for the iPhone/iPad/iPod touch has just been submitted to the App Store. Assuming the approval process goes smoothly, it should be available for purchase in the next few days.

Visit http://tichu.housefullofgames.com for details on the game.

11 Comments:

At 9:37 AM, August 17, 2010, Anonymous Anonymous said...

What's the initial price point?

 
At 9:47 AM, August 17, 2010, Blogger Steve said...

$2.99, just like Mü.

 
At 3:08 PM, August 19, 2010, Anonymous Anonymous said...

Good news.

But how long does it usually take to gain approval?

 
At 3:15 PM, August 19, 2010, Blogger Steve said...

It can vary widely based on how busy the reviewers are. From what I can tell, the process is currently taking about a week.

 
At 1:12 AM, August 24, 2010, Anonymous Anonymous said...

Hi, Steve. Any problem or issue with the approval process? More than a week since Tichu was submited and not in store yet... Eagerly waiting for it.

 
At 8:50 AM, August 24, 2010, Blogger Steve said...

No problems. It's just slow these days. We just have to be patient.

 
At 3:05 PM, August 24, 2010, Blogger Steve said...

It's now "in review" so it shouldn't be too much longer now.

 
At 6:01 PM, August 24, 2010, Blogger Steve said...

And it's now live. If it's not in your iTunes yet, give it a few hours.

 
At 10:52 PM, August 24, 2010, Anonymous Anonymous said...

Now in the Spanish AppStore! Got it! It looks cool! Congrats, Steve, excellent work, as usual.

 
At 11:57 AM, August 26, 2010, Blogger seanp said...

So excited - I bought it as soon as I learned it was available. I have found one potential bug, though -- I couldn't play a five card straight 10-J-Q-K-A using a phoenix for the 10. Other than that, I've been very impressed with the game. I love the ability to set the AI to different levels, and the ability to set preference of which way to pass even cards!

 
At 12:48 PM, August 26, 2010, Blogger Steve said...

Yes, that bug has already been reported. Not sure how that one slipped by the beta testers. ;)

The actual bug is that the UI's hand validation code doesn't allow a human to play an Ace-high straight with a low Phoenix. It'll let you fill a gap in an Ace-high straight. It'll let you play a King-high straight with a low Phoenix. But if it's a contiguous straight with an Ace high, you can't include the Phoenix.

Anyway, found and fixed. The update is already on its way.

 

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